The pack seems to be herding them in a very specific direction, but they never attack or make any truly threatening moves. Perrin (Marcus Rutherford), wounded, hobbles along with Egwene (Madeleine Madden) over a chilly and mostly barren plain. Not quite as much happens with or second pair. Perrin and Egwene Credit: Amazon / Jan Thijs Rand seems suspicious (he always does) but Mat convinces him that Thom is on the level and they ride off into the night. Gurgling blood, the Darkfriend collapses and Thom tells them to follow him, they have no time to lose. Thom has come to the rescue and just in the nick of time. In a flash, a dagger is protruding from Dana’s throat. They’re not aware, of course, that Nynaeve is alive. She’s had dreams of “all five of you” which confuses our heroes. She also reveals how she knew who they were. She corners them and reveals that a Myddraal is on the way. Behind them, Dana pursues with her sword, looking rather more fiendish than before. Rand tries anyways and, in the first reveal of his super-powers, manages to break out. The room was a trap, its door not only sound-proof but impossible for a man to break down. How does she know such a thing? It turns out that she’s a Darkfriend, a secret servant of the Dark One, and she’s turning him and Mat over to her Master. When he dodges the kiss she reveals that she was trying to seduce him by doing her hair like Egwene’s and that this was her mistake. The least you can do when you rob the dead is bury them after, he tells Mat.īack at the inn, Rand and Dana are talking when she tries to kiss him. He gives Mat a moment to rob the dead and then asks him to help bury the man. Mat confesses and Thom asks him to help get the man down from the cage. Just then Thom appears and asks him what he’s doing. He’s spotted a gemstone on the corpse that he wants to take for himself (though how such an obvious piece of treasure wasn’t taken by his killers remains a mystery). Mat, meanwhile, heads back to the gibbet. The implication is clear, and Rand quickly assures her that he and Mat are merely friends, not lovers. He and Mat can go about their business without having to worry about making noise. Later, Dana shows Rand to the room which she says is private and sound-proof. She sets him to waiting tables, a job which he takes to fairly naturally-if grudgingly. She sets them to chopping wood, but Mat-mysteriously sullen and disagreeable-leaves Rand to do all the work and heads back inside to flirt with the innkeeper. Penniless, they barter for room and board with the friendly innkeeper, a dark-skinned woman not much older than they are named Dana (Izuka Hoyle). Rand is forced to intervene, preventing Mat from doing something stupid. Instead he grins and walks away, much to Mat’s dismay and anger. A pickpocket had stolen it, and Thom had stolen it back. When he finally goes for his money pouch he discovers it’s gone. He sings a song, The Man Who Can’t Forget, which-if you listen carefully-reveals a bunch of backstory and lore about the breaking of the world.Īfter he’s done singing, Thom approaches Mat and Rand (Josha Stradowski) and asks for a donation for the gleeman, which Mat at first refuses. Outwardly a songsmith and a rogue, he is far more dangerous and cunning than anyone suspects. This, we learn, is Thom Merrilin (Alexandre Willaume). The two make their way to an inn and find themselves in a crowded common area when a gleeman makes his way to the center of the room. We learn later that the poor man was killed not for any crime, but because he was an outsider. The first thing they encounter here is a gibbeted corpse stuck through with arrows. I prefer the Two Rivers with its green fields and rushing rivers. Here, the people are not so friendly, the clothes are not so nice and the view-well if you like looking at quarry walls, it’s terrific. The two young men make their way to a mining town that’s a far cry from their own village of Emond’s Field. We begin to see its effect on Mat quite soon after their escape. The dagger is bad news, carrying with it a piece of the city’s evil. Barney Harris is one of my favorites on this show. He found a mysterious, bejeweled dagger in the abandoned city and despite being warned by the warder, Lan (Daniel Henney) he took it for himself. Mat (Barney Harris) was the reason the darkness attacked them in the first place.
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Multiplayer games often require a high level of knowledge from everyone involved for a team to succeed – meaning players have to communicate and work together or else fail spectacularly! It’s a vital lesson that carries over into the real world, too: collaboration is always better than going it alone. Games have always been known as social experiences, but as they become more complex, so does how we interact with them. You could even find yourself going beyond just talking about games and becoming interested in the broader world of eSports! 9) They encourage collaboration Because so many people spend so much time playing them, there’s a strong chance they’ll discuss them with friends and colleagues – allowing a bond to grow stronger as a result. Who knows, you might even meet a new friend online thanks to your shared love of games! 8) They give people something to talk aboutĪs the popularity of video games grows, so does their place in pop culture. Games help us overcome these fears by practising and perfecting our responses, often without any consequences if we don’t get it right the first time. Many of us feel anxious when faced with unfamiliar situations, whether while travelling alone or speaking to someone new while out and about. It requires constant concentration but allows you to stretch your brain muscles at the same time! Rather than seek solace in drugs or alcohol, however, there are plenty of gamers who find comfort in knowing they have a hobby that helps them unwind after a long day at work – it’s almost like meditation! There are games built around this concept – “Papers, Please”, which challenges players to process paperwork all day long without making any mistakes. 6) It is beneficial for mental healthĪs more people turn to games for their entertainment, it’s no wonder that mental health issues are on the rise. Not only that, but they might also receive bonus rewards for gaining higher levels within those games – which is much more fun than just filling out timesheets! This goes double if they’re working a games console: interactive entertainment is the best way to learn to use a previously-unseen controller. There’s an entire industry now built around the idea of providing developers with titles that offer players experience points for completing tasks related to their profession. 5) They can be used to develop new skills They help us understand how things work: like seeing a city come to life as you drive around it in “The Crew” or learning about different animals as you try and protect your zoo from destruction in “Zoo Tycoon”. Games, however, teach us all sorts about the world and the people in it. Sometimes, it feels like we learn so little these days, apart from perhaps how to vote on “X-Factor” and what selfie pose works best on Instagram. Multiplayer games also allow more than two people to interact at once, where some of the most fun can be had. You genuinely feel like part of the team when you’re playing Call of Duty together and helping each other out on various missions – something that’s hard to replicate in real life through other means. When you play games with your friends online, whether with voice or text chat or even just a shared screen, there is a level of connection that can’t be found elsewhere. Even something as simple as “Little Big Planet” allows players to create intricate levels with relative ease – try doing anything remotely similar on your PS4! You might not be able to code or draw or write music, but if you’re playing a game that has these elements built-in (and many do), then there’s at least a chance you might pick up some new skills along the way.īut it becomes a choice, not a requirement. There’s no denying that games like Minecraft, for all their blocky world-building and repetitive nature, are an excellent way of firing up little minds. This is true for sports simulators, too – if you can win a penalty shootout in FIFA 22, you’ll know how to do it when the real thing comes along. Whether you’re dodging missiles in “Call of Duty” or trying to hit a golf ball out of your opponent’s reach in “The Golf Club”, there are plenty of games that will test your ability to control the characters on screen with split-second precision. It’s an obvious one, but it still bears mentioning – games are designed for this purpose. Image Credit 1) They can help improve hand-eye coordination General Vahlen is a very dangerous adversary who is up to some large scale shit. Some secondary weapons, like the Panzerschreck, can also be found in certain areas and are useful in taking out tanks, vehicles, and groups of unfriendlies. This often requires that shooters synchronize their shots with the ambient noise spikes to effectively camouflage their shots. Shots can be muffled by passing aircraft, noisy Ratte Factory machinery, or by sabotaging generators to sputter noisily. Bonus points are awarded for shooting from cover or from sniper nests, or by muffling their shots. Camping snipers are generally big pussies in a firefight, so the smart ones set up traps to cover their six while they cowardly eliminate targets from a relatively safe distance. Players are also able to make use of trip mines, land mine, AP mines, dynamite, grenades, and rocks. Other weapons, like the Thompson SMG, MP-40, or Luger 9mm, can be substituted for the standard loadout, but I was happy with the starter set for most of the game. These weapons can all be upgraded with different scopes, barrels, and stocks as the game progresses. Karl’s starting loadout is comprised of a scoped M1 Garand, a Sten SMG, and a silenced Welrod pistol. Snipers are not armed like regular infantry. It is the player’s mission to uncover General Vahlen’s plans, disrupt whatever evil he is planning to unleash upon North Africa, and put a bullet in his bitch ass. The city ultimately falls to the overpowering offensive capabilities of the Germans, but Fairburne’s efforts get noticed by the British, who recruit the hawk-eyed sniper for a little recon and assassination mission. In Sniper Elite 3, American sniper Karl Fairburne is sent to the besieged city of Tobruk to help repel Nazi forces, under the command of General Vahlen, during their North African campaign of 1942. Sniper Elite 3, developed by Rebellion Development and published by 505 Games, has brought the best parts of Sniper Elite V2 to the current generation of consoles. Although not as commercially successful as the Battlefield or Call of Duty series, Sniper Elite has carved out a niche in the shooter genre for the blatant and unrepentant camper crowd. The American public doesn’t just lack understanding about what Nasa undertakes, it also grossly overestimates the budget it receives from the US government. The public relations boom of the moon landings and the 1980s shuttle programme has long faded, and amid a biting recession, there is apathy and misunderstanding about the organisation. For us, it was a great learning experience – none of us in the team have any formal background in aerospace or any related field.” Public relations for space travelįor Nasa, there was another motive. “When we first started, we had very little help from experts, save what we could research on our own. “It’s been a truly amazing experience,” says Falanghe. Players can now experiment with a genuine space programme, using Nasa rocket parts. In March 2013, Squad received an intriguing tweet: “Interested in exploring an asteroid with us?” It was from Nasa, and after a year of cooperation, the Kerbal team was able to implement the real-life Asteroid Redirect Mission into its game. The success of the game hadn’t gone unnoticed. “It’s about exploring and reaching out to something that was a complete unknown not too long ago.” “It’s about how you can improve the design so it doesn’t happen again” he says. “It’s about seeing your creations explode and trying to figure out why,” he says. Felipe Falanghe, Kerbal’s creator and lead developer at Squad, has perhaps been surprised by the success of the title, but understands its appeal. Users began modifying the code and adding new features, and when it was released onto leading PC games platform Steam in spring 2013, it became one of the top five best-selling titles on the site’s “early access” section – a huge new audience joined the experiment. The community rises, Nasa noticesĪnd as with Minecraft, a community quickly grew around Kerbal, despite its unfinished state. It's no wonder people are calling this Minecraft in space – it has that same sense of creativity and possibility. The possibilities for construction are almost endless, and the most experienced players are able to dock craft in orbit to create space stations, land on the nearby moon, and venture into deep space. Here, the player’s aim is simple design and construct spacecraft in your own personal space center.Īs you succeed with flight missions, you’ll accrue more funding and expand your expertise, but the game also acts as completely free sandbox experience with myriad options for inventive design. "Okay, where does the spoiler go?" Photograph: PRīut then in 2011 a development studio based in Mexico released an early version of Kerbal Space Program, an intricately detailed space flight sim for Windows and Mac. Microsoft’s 1994 title Space Simulator was one of the most notable examples, incorporating an array of astrodynamic space mechanics, but the company never produced a sequel. Since Apollo 18 hit the Commodore 64 in 1987, there have been a couple of dozen maybe, often produced by small teams writing for dedicated fans. From the seminal 1961 title SpaceWar – one of the first games ever made – to modern science fiction odysseys like Mass Effect and Halo, the idea of exploring distant galaxies has proved incredibly seductive.īut authentic space simulators, offering a purer, more complex and authentic interactive experience, are much rarer. Video games are obsessed with space travel. And there’s always another spacecraft to build and crash. I am on a computer playing a game called Kerbal Space Program. The fortunate part is that, actually, I am at home. The reward for me is to stay alive – and to get home. In space, there is always risk and reward. I progress forward anyway, nudging the thrusters with just enough vigour to connect with the airlock, but not enough to cause a mid-flight collision that will end the lives of my crew. I have built the craft myself, out of myriad components, and I don’t know if it’ll hold up out here in the vast indifferent nothingness. To dock, our orbits have to align precisely, but the variables are terrifying. In the cold vacuum of space, miles above the planet surface, I am guiding my tiny space ship toward the airlock of another vessel.
Google wants Travel and Maps to be the place you plan your trips from start to finish, and it’s adding in features to help travelers plan trips. The new Google Maps Live View feature is part of a bigger update to Google’s mapping service.
If you’re unhappy with any of the color changes you’ve made, click the Reset button underneath each category to return your image to its original state. Move the sliders for each option left or right to increase or decrease each level.Ĭlick Presets to set these levels using one of the provided preset options. Under Picture Color, you can change the tone and saturation levels for your selected image. You can also click Presets for each category, selecting one of the thumbnails to apply those changes to your image instead. Under Picture Corrections, move the sliders for each category to sharpen or soften an image or increase or decrease the brightness and contrast levels. Click the Picture icon (furthest right) to access the image color editing tools. This will bring up the Format Picture menu on the right-hand side. To access the image formatting tools, right-click on your image and press Format Picture at the bottom. You can customize the image sharpness, brightness, saturation, tone, and contrast levels, either manually or using one of several preset filters. Word allows you to format the colors used in your image without exporting it to a photo editor first. Once you’re happy, click once outside of the image or press Enter on your keyboard. Grayed-out areas will be removed from the final image once the crop edit has been confirmed. Move the crop outline tools around your image to reduce the image area to its final size. This will change the outline around your image from resizing to cropping. You can also enter the image cropping mode by right-clicking the image and selecting Crop. To begin formatting your selected image, click Format > Crop (or Format > Crop > Crop). Start by inserting the image into your Word document ( Insert > Pictures) and selecting the image. There are a few ways to crop an image in Microsoft Word. While the instructions may vary, these instructions should work for Word 2016 and higher, including Microsoft 365 (formerly O365) and Online. Microsoft Word allows you to format colors and brightness, add borders, crop image sizes, add special effects, and more, so here’s how to do it. □ Photos personally signed by your idol! Participate in the ‘Weekly Idol Quizzes’ and receive various artists’ Polaroid photos with their personal autographs! ***Choose your favorite, and get charts, votes and fundraising news of your favorite in real time!*** □ Let’s promote my favorite idol on TV with "IDOLCHAMP Chart" #1! 'IDOLCHAMP CHART' is a self-ranking service that compiles and calculates activities that have participated in IDOLCHAMP’s various fandom services. □ Not only pre-voting for Show Champion, but also decorating winner’s room! Vote in advance for the weekly MBC music program ‘Show Champion’ on Idol Champ! The most anticipated live performance idol’s room will be decorated by IDOLCHAMP, on the day of the live broadcast.
I couldn't even be mad for 3 minutesĭaft punk breaking up hits hard. I remember how those gorgeous French robots got lucky and locked us out of heaven all night at the 2013 Grammys. Wishing them nothing but good energy & positivity for the future – Thank you for everything Guy & Thomas □♥️ unreal… Words can’t describe the inspiration & knowledge we gained from listening to the 2 robots over the years. I would say enviable but impossibly unattainable is more appropriate Thank you DAFT PUNK for everything! We will miss you! #legendsĭaft Punk left the game with a flawless legacy. Long live the kings that paved the way for EDM □ I wouldn’t be here if it wasn’t for Daft Punk. “One More Time” is the first electronic song I ever fell in love with. “Daft Punk – Discovery” was the first album I ever bought. □ i hope daft punk is playing us all and makes an epic come back. haahhhhhhghj damn i am crying /yb2MxzyQqV seeing that fusion of electronic music and anime for the very first time. Thinking about being 11 and exploring limewire, searching “daft punk music videos” and seeing interstella 5555 piece by piece. Thinking about how every stage of my life would have gone so differently if it weren’t for Daft Punk Christine and the queens □ February 22, 2021 See the stars’ reactions to Daft Punk’s breakup and reflections on the EDM duo’s legacy below.Įternally grateful /Z25bUIKBtU Long live the kings that paved the way for EDM.” “‘One More Time’ is the first electronic song I ever fell in love with. “Daft Punk – Discovery was the first album I ever bought,” he tweeted. Zedd also got nostalgic, recalling the Daft Punk moments that changed his life. “I couldn’t even be mad for 3 minutes,” Ronson tweeted. Mark Ronson remembered that night very clearly, when “Get Lucky” beat out Bruno Mars‘ “Locked Out Of Heaven” (which Ronson co-produced) for record of the year. Williams got emotional about the news as well, tweeting “Forever legends” along with a prayer hands emoji. “Thankful to be a part of the journey,” The Weeknd wrote on his Instagram Story underneath their combined artwork.ĭaft Punk has racked up six Grammy Awards since their first nomination in the 1998 ceremony, including the 2014 Grammy Awards for record of the year and best pop duo/group performance for their 2013 collaboration with Pharrell Williams, “Get Lucky.” Their final album that became their swan song, 2013’s Random Access Memories, also snagged two Grammy Awards that year for album of the year and best dance/electronica album. They also performed alongside the Canadian superstar on “I Feel It Coming” on the same LP. DP’s final landmark collaboration, “Starboy” with The Weeknd on his 2016 album of the same name, earned the group its first No. Longtime publicist Kathryn Frazier confirmed that Guy-Manuel de Homem-Christo and Thomas Bangalter, the men behind the iconic robot helmets, have broken up and that their recently uploaded eight-minute “Epilogue” video represents their statement on the end of their nearly three-decade collaboration.īeginning in 1999, the press-shy Parisian producers adopted their mute robot costumes, which they wore religiously for the rest of their careers, and scaled to the heights of dance music with a trademark sound that blended pop, funk, synth-pop, hip-hop, house and techno with indie rock overtones. Daft Punk Break Up After 28 Years With Eight-Minute 'Epilogue' Video |
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